ARE YOU DIGITALLY READY TO TEACH? (WEB TOOLS, Video, Sound and Animation)



There are around 350 million of internet users in the world and most of this great number of users are the students who use more technology outside of the school than they do in the classrooms. That’s why, keeping pace with new innovations and technologies for the sake of teaching is very important in order to meet with needs of z generation students’ characteristics. The technology we perceive and the technology they use in real life are totally diverse regarding to socioeconomic situation of the learners. The use of computers at school might be limited and restricted in some schools and the way we implement lessons is restricted to the digital knowledge of the teachers and ability to use smart board technology in class in an effective way.  In addition, learning styles have an impact in increasing one’s perception and development in learning by the help of smart technologies in education. For instance, using multimedia sources to teach target words through smart board could beneficial and effective for visual learners and they could even develop their critical thinking skills by searching more on the internet by accessing a lot more stuff than a teacher could teach in a limited time. But how are they accessing a lot more information and are they getting the correct data from the right sources? Those questions are popping up in our minds to ponder out the future teaching tools and their use in classrooms. If a teacher develops his skills to use web 2.0 technologies in his classes in a fruitful way and apply it meaningfully by internalizing multimedia principles, would we still have students who are suffering from split attention or redundancy effect even without having knowledge of what’s their problem in processing new concepts?
Hence, we all educators need to take into consideration of the needs of our students by finding out new tools and techniques to keep up with technology of our students’ era. With a better understanding of how to use digital tools, we as educators can make differences in teaching by making learning more interactive and integrated in proven instructional strategies with web 2.0 tools.  Web 2.0 is characterized specifically by the change from static to dynamic or user generated content. There have been numerous studies conducted based on the impact of using Interactive videos and animations in learning regarding to Mayer’s Multimedia Principles.  In his theory, he based on three fundamental cognitive assumptions which are the dual channels processing information to construct knowledge (Mayer, 2001). Moreover, Mayer also stressed that learners learn better from animation and narration rather than narration alone (as cited in Ainsworth, 2008). In order to analyze the impacts of using animations in lessons, we need more research to compare the outcomes of narrated animations in teaching at different levels and ages.

Useful Links…
To set some examples in educational tools that are used in animations, “Powtoon, Articulate 360, Toontastic, Cartoon Animator, Goanimate, and Animaker” would be given as frequently used ones nowadays.  Here are the some interactive video tools; Zaption, Vialogues, Wirewax, Hapyak, ThingLink, Edpuzzle, Educanon. 



             For video processing;
            Kdenlive | https://kdenlive.org/
           OpenShot (Linux) | https://www.openshot.org/
            Pitivi (Linux) | http://www.pitivi.org/
            Avidemux | http://avidemux.sourceforge.net/

           For video conferencing;
            Jitsi https://jitsi.org/jitsi-meet/
            Zoom https://zoom.us/
            OpenMeetings | https://openmeetings.apache.org/

            For Screen Recording;
            Streamlabs OBS | https://streamlabs.com/
            CamStudio | https://sourceforge.net/projects/camstudio/ 
            ScreenRec | https://screenrec.com/download-screenrec/ 
            Captura | https://mathewsachin.github.io/Captura/
            Virtual Dub | http://www.virtualdub.org/
            Wink | https://www.debugmode.com/wink/ |

            For video processing;
            Blender https://www.blender.org/
            Video Pad Video Editor  https://www.nchsoftware.com/videopad/index.html

            Voice and Sound Tools;
            Voice Changer | https://voicechanger.io/
            Voice notebook is a voice recognition application for converting speech to text | https://voicenotebook.com/
            Otter  lets you record, transcribe, search and share your voice conversations | https://otter.ai/
             



             
             
             






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